Features
General Features
- Player owned Pets!
- Pets have a metabolism that needs to be maintained
- Hunger & Thirst
- Health
- Set different max health values based on pet type
- Pets can perform animations (if applicable)
- Choose your pet’s coat variation on creation
- Set and change your pet’s name at anytime
- Pets will follow commands like wait & follow
- Your pet can ride along with you in your vehicle
- Choose your pet’s coat variation
- Pet blip to track your pet
- ox_inventory hooks
- Pets can’t be traded between players, placed in trunks/gloveboxes while the pet is out
- Players are unable to spawn other player’s pets
Pet Metabolism
- Pets have a metabolism that needs to be maintained
- Set the required item to feed, hydrate, and heal your pets
- When a pet’s hydration/hunger is empty, they will eventually “die” and need to be taken to a vet!
- Purchase medical items for your pet to manage their health on the go
Veterinarian Features
- Pets that reach zero health need to see a vet and cannot be spawned
- Vet restores selected pet to max health and restored metabolism values
- Pet requires a vet when it is “dead”
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