Installation & Usage

There is little to no configuration with this resource. Ensure you have the following done:

Using Renewed-Weathersync

If you are using Renewed-Weathersync and would like to handle weather changes on clients while ensuring their weather is not overridden by the server weather, apply the changes in this pull request to your Renewed-Weathersync. It adds a statebag that lets you set a custom weather type on the player when syncWeather is disabled, rather than defaulting to extra sunny.

client.lua
LocalPlayer.state.syncWeather = false        -- Disable synced weather on player
LocalPlayer.state.playerWeather = 'HALLOWEEN' -- Override weather on player
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