Dependencies
What the Slasher Minigame needs, and what it can optionally use.
Required
| Dependency | Notes |
|---|---|
| ox_lib | Callbacks, zones, keybinds, locales, notifications |
| oxmysql | Stores the maps and event peds |
| ox_target | How players interact with the event peds. sleepless_interact works in its place |
| OneSync | Must be enabled - each game runs in its own routing bucket |
Start them before xt-slasher:
ensure oxmysql
ensure ox_lib
ensure ox_target
ensure xt-slasherOptional
| Dependency | What it does |
|---|---|
| ox_inventory | Its weapon wheel is turned on for the length of a game, so the slasher can use their weapon. Skipped when it is not running |
| xt-weather | Hands the sky over for the blackout and takes it back afterwards. Renewed-Weathersync and randol_weather work too |
| illenium-appearance | Restores the player's own outfit after a game. Any clothing resource works - it is one function in configs/client.lua |
Framework support
QBX, QBCore, ESX, ox_core and ND_Core are detected automatically by the bridge bundled in
bridge/ - there is nothing to configure. Everything else that touches another resource - reviving,
restoring clothing, the weapon wheel and the weather - is a function in configs/client.lua you can
rewrite for your server.
See Configuration.